“Since the start of Lost, we were presented with a diverse group of individuals that had something in common besides surviving a plane crash: They were stuck in ruts of self-destructive behavior that needed to be dismantled. They needed forgiveness and correction and healing; they needed transformation and new meaning. The story encouraged us to believe that The Island offered the means to attain this change. Neat… except The Island’s redemption scheme was a sick, self-serving game designed by an immature intelligence. In the end, the castaways found liberation and renewal and fulfillment, but they got it in a most ironic fashion: By purging Jacob’s defective system and rebooting it. They changed the rules.”